5 Jul
2014
5 Jul
'14
6:09 p.m.
http://bugs.winehq.org/show_bug.cgi?id=35783 --- Comment #33 from Sam Watkins <sam(a)nipl.net> --- I was able to hack around the bug by building wine with a patch to disable fog. In dlls/wined3d/state.c, I made the function state_fogstartend return immediately without doing anything. The monster log works with this change, and I'm guessing it will fix the other freezes too. Building wine32 on x86_64 to test this hack was quite a pain! But now I can play Risk of Rain on Linux. :) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.