https://bugs.winehq.org/show_bug.cgi?id=39591 --- Comment #26 from Andrew Eikum <aeikum(a)codeweavers.com> --- This should be working now in Wine with commit ecadabe25b11bbd, without native overrides. However, note that the game needs over 500 voices, but openal-soft by default only allows 256. You'll need to configure openal to allow more than the game needs. You can do this by editing or creating <~/.config/alsoft.conf> with contents: [General] sources=1024 If you do not edit this setting, then the game will work, but some music and sound effects will be missing. commit ecadabe25b11bbd2bb41facf40dfc592e12632ad Author: Andrew Eikum <aeikum(a)codeweavers.com> Date: Tue Feb 9 10:39:23 2016 -0600 xaudio2: Handle openal source allocation failure. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.