21 Jul
2017
21 Jul
'17
7:55 a.m.
https://bugs.winehq.org/show_bug.cgi?id=43246 --- Comment #3 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Henri Verbeet from comment #2)
Created attachment 58717 [details] hack
The issue seems to be that the application uses buffers without D3DUSAGE_DYNAMIC as if they're dynamic. The attached hack fixes the performance for me, but doesn't strike me as correct.
The patch fixes the issue for me as well. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.