9 May
2013
9 May
'13
3:25 p.m.
http://bugs.winehq.org/show_bug.cgi?id=32050 --- Comment #5 from Someone <scrimekiler(a)yahoo.fr> 2013-05-09 10:25:54 CDT --- (In reply to comment #4)
Tested again in wine 1.5.29, I still get the GL_OUT_OF_MEMORY issues. Override 'd3dx11_43' is necessary for the game to run. Tried this with GLSL enabled and disabled, same results.
I has this problem but turning the option "StrictDrawOrdering" to "enabled" in Direct3D regisry folder solved the problem for me. Did you try this ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.