https://bugs.winehq.org/show_bug.cgi?id=11521 Dmitry Timoshkov <dmitry(a)baikal.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |opengl --- Comment #18 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- The application draws the Cube in the center of main window using OpenGL and finishes the drawing with call to gdi32.SwapBuffers(). An argument to SwapBuffers() is a display hdc created with GetDC(0). I'm not sure how clipping in such a case is supposed to work, the application does GetClientRect() on its main window and calls glViewport() with that data. A simple hack that disables passing the gdi32.SwapBuffers() down to opengl32 makes the buttons properly repaint but obviously makes the Cube disappear. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.