https://bugs.winehq.org/show_bug.cgi?id=32648 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED --- Comment #2 from Austin English <austinenglish(a)gmail.com> --- (In reply to Roderick Colenbrander from comment #1)
Can you run wine with 'WINEDEBUG=+wgl' when this issue happens? We can then see whether we picked a pixel format with depth buffering support. Pixel format ordering on Windows OpenGL is strange and it could have been an application bug where it was lucky enough to get a format with depth buffering by default.
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