https://bugs.winehq.org/show_bug.cgi?id=48482 Paul Gofman <pgofman(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman(a)codeweavers.com --- Comment #25 from Paul Gofman <pgofman(a)codeweavers.com> --- Strictly speaking, it was an app bug depending on undefined behaviour (texture names always being small enough numbers) which used to work in GL as texture numbers used to be allocated sequentially and reused in the majority of GL implementations / drivers. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.