http://bugs.winehq.org/show_bug.cgi?id=20183 Itzamna <xamaniqinqu(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|DUPLICATE | --- Comment #3 from Itzamna <xamaniqinqu(a)gmail.com> 2009-09-27 11:35:34 --- This game is NOT a duplicate of bug 14939. First of all: this game is Black & White 2, not Black & White 1. Second: Black & White 1 suffers texture corruption because of Wine's lack of S3TC compression: fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_DXT1 to WINED3DFMT_A4R4G4B4 While Black & White 2 clearly gives a different error: fixme:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1489 This bug was fixed around wine 1.1.25, but regressed later. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.