19 Sep
2013
19 Sep
'13
7:25 a.m.
http://bugs.winehq.org/show_bug.cgi?id=34549 --- Comment #1 from Jeff Cook <jeff(a)deseret-tech.com> 2013-09-19 02:25:22 CDT --- For reference, here is an example of the console output without the d3d debug channel suppressed. This line is spammed continuously throughout gameplay. fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.