https://bugs.winehq.org/show_bug.cgi?id=42825 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEW Assignee|wine-bugs(a)winehq.org |bunglehead(a)gmail.com --- Comment #5 from Nikolay Sivov <bunglehead(a)gmail.com> --- Thanks. What it seems to be doing is: --- hdc = BeginPaint(...); buffer = BeginBufferedPaint(hdc, ..., BPBF_COMPATIBLEBITMAP, NULL, ...); ... paint to buffered hdc presumably ... EndBufferedPaint(buffer, TRUE); EndPaint(...); --- Compatible bitmap for buffer context is created with 1 bpp depth, that's why result is b/w dithered like that. Confirming, I'll send a fix soon. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.