http://bugs.winehq.org/show_bug.cgi?id=29630 Bug #: 29630 Summary: OpenGL: Rendering to child window fails with fglrx Product: Wine Version: 1.3.37 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: winex11.drv AssignedTo: wine-bugs(a)winehq.org ReportedBy: lauri.koponen(a)iki.fi Classification: Unclassified Created attachment 38390 --> http://bugs.winehq.org/attachment.cgi?id=38390 Log of: WINEDEBUG=+wgl,+opengl wine ./glWin.exe OpenGL on an ATI Radeon HD6970 with the fglrx driver release 11.12 (8.920) fails when the rendering context is created in a child window. The example program here demonstrates the issue: http://www.songho.ca/opengl/gl_mvc.html, direct download link: http://www.songho.ca/opengl/files/glWin.zip When I run that glWin.exe with WINEDEBUG=+wgl,+opengl, the log shows that rendering is going on and wine indeed gets the calls and does not return errors, but on screen the window is full of garbage (old framebuffer contents). It's probably a driver bug, but maybe there's some workaround... AMD driver release 11.10 had the same problem. I did not try older versions. This is probably not a duplicate of bug 16806, because the rendering works just fine with an NVidia graphics adapter and their closed-source drivers, using the same wine version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.