https://bugs.winehq.org/show_bug.cgi?id=42722 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #8 from winetest(a)luukku.com --- (In reply to Jussi Eloranta from comment #7)
With staging 2.6 it seems to work again. There are less graphics glitches but still quite a bit.
Since you are the bug reporter and reported this bug against staging you can also close it as fixed. A lot of times bugs just continue being open even they are already fixed. Not everyone has privileges to close them. For graphic glitches you should open a new bug report. I just watched your game log and it shows at least bug 39754. fixme:d3d11:d3d_texture2d_init Multisampled textures not implemented. and fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. whis is bug 40873. I don't know what this is but maybe worth to report. fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x3f, opcode_token 0x0304003f. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.