https://bugs.winehq.org/show_bug.cgi?id=46225 --- Comment #30 from Zebediah Figura <z.figura12(a)gmail.com> --- (In reply to Bryan Kirk from comment #29)
1. I am seeing near 100% CPU usage when running it in ReactOS which is using WINE's code for the drawing of GDI based programs. When running it in Windows 7, it is only using 16-25% of my CPU.
2. I think that they both are using GDI to draw the gameplay (if not Melty Blood, then definitely Iconoclasts since Steam doesn't need to install DirectX for it to run properly).
That doesn't really mean much. GDI isn't the reason that this program is taking that much CPU time. And not installing DirectX doesn't mean at all that the program is using GDI to draw. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.