19 Nov
2019
19 Nov
'19
4:37 a.m.
https://bugs.winehq.org/show_bug.cgi?id=48127 --- Comment #8 from Olivier F. R. Dierick <o.dierick(a)piezo-forte.be> --- Hello, Strangely enough, when using WINEDEBUG=+d3d, the issue doesn't occur and the level starts (but so slow it's unplayable). The issue occurs again with WINEDEBUG=+d3d and output redirected to /dev/null. The issue seems dependent on speed/timing. Regards. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.