http://bugs.winehq.org/show_bug.cgi?id=29168 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx(a)gmail.com --- Comment #28 from Bruno Jesus <00cpxxx(a)gmail.com> 2011-12-16 04:50:19 CST --- (In reply to comment #25)
I narrowed it down to a networking issue with winsock, but I have no idea what since there are absolutely no FIXMEs/warnings related to networking.
Using wireshark I can tell that the game connects to the server for 30-60 seconds then disconnects and leaves that loading screen on.
....
So it *is* in wine's networking code, I just have no idea how to pinpoint it.
Please, attach a +winsock debug log until the game disconnects. You can gzip it if it's too big. What do you think it's causing the disconnection? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.