http://bugs.winehq.org/show_bug.cgi?id=59183 --- Comment #7 from gerenciapacificofs@gmail.com --- I GOT THE LOG: [mvk-info] MoltenVK version 1.4.1, supporting Vulkan version 1.4.334. The following 153 Vulkan extensions are supported: VK_KHR_16bit_storage v1 VK_KHR_8bit_storage v1 VK_KHR_bind_memory2 v1 VK_KHR_buffer_device_address v1 VK_KHR_calibrated_timestamps v1 VK_KHR_copy_commands2 v1 VK_KHR_create_renderpass2 v1 VK_KHR_dedicated_allocation v3 VK_KHR_deferred_host_operations v4 VK_KHR_depth_stencil_resolve v1 VK_KHR_descriptor_update_template v1 VK_KHR_device_group v4 VK_KHR_device_group_creation v1 VK_KHR_driver_properties v1 VK_KHR_dynamic_rendering v1 VK_KHR_dynamic_rendering_local_read v1 VK_KHR_external_fence v1 VK_KHR_external_fence_capabilities v1 VK_KHR_external_memory v1 VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_format_feature_flags2 v2 VK_KHR_fragment_shader_barycentric v1 VK_KHR_get_memory_requirements2 v1 VK_KHR_get_physical_device_properties2 v2 VK_KHR_get_surface_capabilities2 v1 VK_KHR_global_priority v1 VK_KHR_image_format_list v1 VK_KHR_imageless_framebuffer v1 VK_KHR_incremental_present v2 VK_KHR_index_type_uint8 v1 VK_KHR_line_rasterization v1 VK_KHR_load_store_op_none v1 VK_KHR_maintenance1 v2 VK_KHR_maintenance2 v1 VK_KHR_maintenance3 v1 VK_KHR_maintenance4 v2 VK_KHR_maintenance5 v1 VK_KHR_maintenance6 v1 VK_KHR_maintenance7 v1 VK_KHR_maintenance8 v1 VK_KHR_maintenance9 v1 VK_KHR_map_memory2 v1 VK_KHR_multiview v1 VK_KHR_portability_subset v1 VK_KHR_present_id v1 VK_KHR_present_id2 v1 VK_KHR_present_wait v1 VK_KHR_present_wait2 v1 VK_KHR_push_descriptor v2 VK_KHR_relaxed_block_layout v1 VK_KHR_robustness2 v1 VK_KHR_sampler_mirror_clamp_to_edge v3 VK_KHR_sampler_ycbcr_conversion v14 VK_KHR_separate_depth_stencil_layouts v1 VK_KHR_shader_draw_parameters v1 VK_KHR_shader_expect_assume v1 VK_KHR_shader_float_controls v4 VK_KHR_shader_float_controls2 v1 VK_KHR_shader_float16_int8 v1 VK_KHR_shader_fma v1 VK_KHR_shader_integer_dot_product v1 VK_KHR_shader_maximal_reconvergence v1 VK_KHR_shader_non_semantic_info v1 VK_KHR_shader_quad_control v1 VK_KHR_shader_relaxed_extended_instruction v1 VK_KHR_shader_subgroup_extended_types v1 VK_KHR_shader_subgroup_rotate v2 VK_KHR_shader_subgroup_uniform_control_flow v1 VK_KHR_shader_terminate_invocation v1 VK_KHR_spirv_1_4 v1 VK_KHR_storage_buffer_storage_class v1 VK_KHR_surface v25 VK_KHR_surface_maintenance1 v1 VK_KHR_surface_protected_capabilities v1 VK_KHR_swapchain v70 VK_KHR_swapchain_maintenance1 v1 VK_KHR_swapchain_mutable_format v1 VK_KHR_synchronization2 v1 VK_KHR_timeline_semaphore v2 VK_KHR_uniform_buffer_standard_layout v1 VK_KHR_variable_pointers v1 VK_KHR_vertex_attribute_divisor v1 VK_KHR_vulkan_memory_model v3 VK_KHR_zero_initialize_workgroup_memory v1 VK_EXT_4444_formats v1 VK_EXT_buffer_device_address v2 VK_EXT_calibrated_timestamps v2 VK_EXT_debug_marker v4 VK_EXT_debug_report v10 VK_EXT_debug_utils v2 VK_EXT_depth_clip_control v1 VK_EXT_descriptor_indexing v2 VK_EXT_extended_dynamic_state v1 VK_EXT_extended_dynamic_state2 v1 VK_EXT_extended_dynamic_state3 v2 VK_EXT_external_memory_host v1 VK_EXT_external_memory_metal v1 VK_EXT_fragment_shader_interlock v1 VK_EXT_global_priority v2 VK_EXT_global_priority_query v1 VK_EXT_hdr_metadata v3 VK_EXT_headless_surface v1 VK_EXT_host_image_copy v1 VK_EXT_host_query_reset v1 VK_EXT_image_2d_view_of_3d v1 VK_EXT_image_robustness v1 VK_EXT_index_type_uint8 v1 VK_EXT_inline_uniform_block v1 VK_EXT_layer_settings v2 VK_EXT_legacy_dithering v2 VK_EXT_line_rasterization v1 VK_EXT_load_store_op_none v1 VK_EXT_memory_budget v1 VK_EXT_metal_objects v2 VK_EXT_metal_surface v1 VK_EXT_non_seamless_cube_map v1 VK_EXT_pipeline_creation_cache_control v3 VK_EXT_pipeline_creation_feedback v1 VK_EXT_pipeline_robustness v1 VK_EXT_post_depth_coverage v1 VK_EXT_primitive_topology_list_restart v1 VK_EXT_private_data v1 VK_EXT_provoking_vertex v1 VK_EXT_robustness2 v1 VK_EXT_sample_locations v1 VK_EXT_scalar_block_layout v1 VK_EXT_separate_stencil_usage v1 VK_EXT_shader_atomic_float v1 VK_EXT_shader_demote_to_helper_invocation v1 VK_EXT_shader_stencil_export v1 VK_EXT_shader_subgroup_ballot v1 VK_EXT_shader_subgroup_vote v1 VK_EXT_shader_viewport_index_layer v1 VK_EXT_subgroup_size_control v2 VK_EXT_surface_maintenance1 v1 VK_EXT_swapchain_colorspace v5 VK_EXT_swapchain_maintenance1 v1 VK_EXT_texel_buffer_alignment v1 VK_EXT_texture_compression_astc_hdr v1 VK_EXT_tooling_info v1 VK_EXT_vertex_attribute_divisor v3 VK_AMD_gpu_shader_half_float v2 VK_AMD_negative_viewport_height v1 VK_AMD_shader_image_load_store_lod v1 VK_AMD_shader_trinary_minmax v1 VK_GOOGLE_display_timing v1 VK_IMG_format_pvrtc v1 VK_INTEL_shader_integer_functions2 v1 VK_MVK_macos_surface v3 VK_MVK_moltenvk v37 VK_NV_fragment_shader_barycentric v1 [mvk-info] GPU device: model: AMD Radeon Pro 5600M type: Discrete vendorID: 0x1002 deviceID: 0x7360 pipelineCacheUUID: DB445FF2-0F06-0200-0000-000100000000 GPU memory available: 8176 MB GPU memory used: 0 MB Metal Shading Language 3.2 supports the following GPU Features: GPU Family Metal 3 GPU Family Mac 2 Read-Write Texture Tier 2 [mvk-info] GPU device: model: Intel(R) UHD Graphics 630 type: Integrated vendorID: 0x8086 deviceID: 0x3e9b pipelineCacheUUID: DB445FF2-0F06-0200-0000-000100000000 GPU memory available: 1536 MB GPU memory used: 8 MB Metal Shading Language 3.2 supports the following GPU Features: GPU Family Metal 3 GPU Family Mac 2 Read-Write Texture Tier 1 [mvk-info] Created VkInstance for Vulkan version 1.0.334, as requested by app, with the following 3 Vulkan extensions enabled: VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_get_physical_device_properties2 v2 00e4:fixme:msg:ChangeWindowMessageFilterEx 000100EA 233 1 00000000 00e4:fixme:msg:ChangeWindowMessageFilterEx 000100EA 4a 1 00000000 00e4:fixme:msg:ChangeWindowMessageFilterEx 000100EA 49 1 00000000 00e4:fixme:thread:get_thread_times not implemented on this platform [mvk-info] MoltenVK version 1.4.1, supporting Vulkan version 1.4.334. The following 153 Vulkan extensions are supported: VK_KHR_16bit_storage v1 VK_KHR_8bit_storage v1 VK_KHR_bind_memory2 v1 VK_KHR_buffer_device_address v1 VK_KHR_calibrated_timestamps v1 VK_KHR_copy_commands2 v1 VK_KHR_create_renderpass2 v1 VK_KHR_dedicated_allocation v3 VK_KHR_deferred_host_operations v4 VK_KHR_depth_stencil_resolve v1 VK_KHR_descriptor_update_template v1 VK_KHR_device_group v4 VK_KHR_device_group_creation v1 VK_KHR_driver_properties v1 VK_KHR_dynamic_rendering v1 VK_KHR_dynamic_rendering_local_read v1 VK_KHR_external_fence v1 VK_KHR_external_fence_capabilities v1 VK_KHR_external_memory v1 VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_format_feature_flags2 v2 VK_KHR_fragment_shader_barycentric v1 VK_KHR_get_memory_requirements2 v1 VK_KHR_get_physical_device_properties2 v2 VK_KHR_get_surface_capabilities2 v1 VK_KHR_global_priority v1 VK_KHR_image_format_list v1 VK_KHR_imageless_framebuffer v1 VK_KHR_incremental_present v2 VK_KHR_index_type_uint8 v1 VK_KHR_line_rasterization v1 VK_KHR_load_store_op_none v1 VK_KHR_maintenance1 v2 VK_KHR_maintenance2 v1 VK_KHR_maintenance3 v1 VK_KHR_maintenance4 v2 VK_KHR_maintenance5 v1 VK_KHR_maintenance6 v1 VK_KHR_maintenance7 v1 VK_KHR_maintenance8 v1 VK_KHR_maintenance9 v1 VK_KHR_map_memory2 v1 VK_KHR_multiview v1 VK_KHR_portability_subset v1 VK_KHR_present_id v1 VK_KHR_present_id2 v1 VK_KHR_present_wait v1 VK_KHR_present_wait2 v1 VK_KHR_push_descriptor v2 VK_KHR_relaxed_block_layout v1 VK_KHR_robustness2 v1 VK_KHR_sampler_mirror_clamp_to_edge v3 VK_KHR_sampler_ycbcr_conversion v14 VK_KHR_separate_depth_stencil_layouts v1 VK_KHR_shader_draw_parameters v1 VK_KHR_shader_expect_assume v1 VK_KHR_shader_float_controls v4 VK_KHR_shader_float_controls2 v1 VK_KHR_shader_float16_int8 v1 VK_KHR_shader_fma v1 VK_KHR_shader_integer_dot_product v1 VK_KHR_shader_maximal_reconvergence v1 VK_KHR_shader_non_semantic_info v1 VK_KHR_shader_quad_control v1 VK_KHR_shader_relaxed_extended_instruction v1 VK_KHR_shader_subgroup_extended_types v1 VK_KHR_shader_subgroup_rotate v2 VK_KHR_shader_subgroup_uniform_control_flow v1 VK_KHR_shader_terminate_invocation v1 VK_KHR_spirv_1_4 v1 VK_KHR_storage_buffer_storage_class v1 VK_KHR_surface v25 VK_KHR_surface_maintenance1 v1 VK_KHR_surface_protected_capabilities v1 VK_KHR_swapchain v70 VK_KHR_swapchain_maintenance1 v1 VK_KHR_swapchain_mutable_format v1 VK_KHR_synchronization2 v1 VK_KHR_timeline_semaphore v2 VK_KHR_uniform_buffer_standard_layout v1 VK_KHR_variable_pointers v1 VK_KHR_vertex_attribute_divisor v1 VK_KHR_vulkan_memory_model v3 VK_KHR_zero_initialize_workgroup_memory v1 VK_EXT_4444_formats v1 VK_EXT_buffer_device_address v2 VK_EXT_calibrated_timestamps v2 VK_EXT_debug_marker v4 VK_EXT_debug_report v10 VK_EXT_debug_utils v2 VK_EXT_depth_clip_control v1 VK_EXT_descriptor_indexing v2 VK_EXT_extended_dynamic_state v1 VK_EXT_extended_dynamic_state2 v1 VK_EXT_extended_dynamic_state3 v2 VK_EXT_external_memory_host v1 VK_EXT_external_memory_metal v1 VK_EXT_fragment_shader_interlock v1 VK_EXT_global_priority v2 VK_EXT_global_priority_query v1 VK_EXT_hdr_metadata v3 VK_EXT_headless_surface v1 VK_EXT_host_image_copy v1 VK_EXT_host_query_reset v1 VK_EXT_image_2d_view_of_3d v1 VK_EXT_image_robustness v1 VK_EXT_index_type_uint8 v1 VK_EXT_inline_uniform_block v1 VK_EXT_layer_settings v2 VK_EXT_legacy_dithering v2 VK_EXT_line_rasterization v1 VK_EXT_load_store_op_none v1 VK_EXT_memory_budget v1 VK_EXT_metal_objects v2 VK_EXT_metal_surface v1 VK_EXT_non_seamless_cube_map v1 VK_EXT_pipeline_creation_cache_control v3 VK_EXT_pipeline_creation_feedback v1 VK_EXT_pipeline_robustness v1 VK_EXT_post_depth_coverage v1 VK_EXT_primitive_topology_list_restart v1 VK_EXT_private_data v1 VK_EXT_provoking_vertex v1 VK_EXT_robustness2 v1 VK_EXT_sample_locations v1 VK_EXT_scalar_block_layout v1 VK_EXT_separate_stencil_usage v1 VK_EXT_shader_atomic_float v1 VK_EXT_shader_demote_to_helper_invocation v1 VK_EXT_shader_stencil_export v1 VK_EXT_shader_subgroup_ballot v1 VK_EXT_shader_subgroup_vote v1 VK_EXT_shader_viewport_index_layer v1 VK_EXT_subgroup_size_control v2 VK_EXT_surface_maintenance1 v1 VK_EXT_swapchain_colorspace v5 VK_EXT_swapchain_maintenance1 v1 VK_EXT_texel_buffer_alignment v1 VK_EXT_texture_compression_astc_hdr v1 VK_EXT_tooling_info v1 VK_EXT_vertex_attribute_divisor v3 VK_AMD_gpu_shader_half_float v2 VK_AMD_negative_viewport_height v1 VK_AMD_shader_image_load_store_lod v1 VK_AMD_shader_trinary_minmax v1 VK_GOOGLE_display_timing v1 VK_IMG_format_pvrtc v1 VK_INTEL_shader_integer_functions2 v1 VK_MVK_macos_surface v3 VK_MVK_moltenvk v37 VK_NV_fragment_shader_barycentric v1 [mvk-info] GPU device: model: AMD Radeon Pro 5600M type: Discrete vendorID: 0x1002 deviceID: 0x7360 pipelineCacheUUID: DB445FF2-0F06-0200-0000-000100000000 GPU memory available: 8176 MB GPU memory used: 0 MB Metal Shading Language 3.2 supports the following GPU Features: GPU Family Metal 3 GPU Family Mac 2 Read-Write Texture Tier 2 [mvk-info] GPU device: model: Intel(R) UHD Graphics 630 type: Integrated vendorID: 0x8086 deviceID: 0x3e9b pipelineCacheUUID: DB445FF2-0F06-0200-0000-000100000000 GPU memory available: 1536 MB GPU memory used: 8 MB Metal Shading Language 3.2 supports the following GPU Features: GPU Family Metal 3 GPU Family Mac 2 Read-Write Texture Tier 1 [mvk-info] Created VkInstance for Vulkan version 1.0.334, as requested by app, with the following 3 Vulkan extensions enabled: VK_KHR_external_memory_capabilities v1 VK_KHR_external_semaphore_capabilities v1 VK_KHR_get_physical_device_properties2 v2 00e4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0120:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. 0120:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ /Users/gcenx/Documents/GitHub/wine-private/dlls/wined3d/context_gl.c / 2244. 0124:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. 0124:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ /Users/gcenx/Documents/GitHub/wine-private/dlls/wined3d/context_gl.c / 2244. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs. 00e4:fixme:d3d11:d3d_rasterizer_state_init Ignoring MultisampleEnable 0x1. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 18 unknown DWORDs. 0124:fixme:opengl:wow64_map_buffer Doing a copy of a mapped buffer (expect performance issues) 00e4:fixme:heap:RtlCompactHeap handle 00110000, flags 0 stub! 00e4:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs. 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014AFA80). 0124:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 00e4:fixme:win:NtUserLockWindowUpdate (0x500f6), partial stub! 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00e4:fixme:win:NtUserLockWindowUpdate (0x0), partial stub! 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014B0300). 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014B0960). 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014B0300). 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014B1A60). 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 12 unknown DWORDs. 00e4:fixme:d3d_shader:shader_dxbc_process_section Skipping 5 unknown DWORDs. 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #5: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader 00e4:fixme:win:NtUserLockWindowUpdate (0x500f6), partial stub! 00e4:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (014B00E0). 00e4:fixme:win:NtUserLockWindowUpdate (0x0), partial stub! 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #10: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported 0124:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported 0124:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11: 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader 0124:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader -- Do not reply to this email, post in Bugzilla using the above URL to reply. 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