http://bugs.winehq.org/show_bug.cgi?id=13259 Richie <listmail(a)triad.rr.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |listmail(a)triad.rr.com --- Comment #11 from Richie <listmail(a)triad.rr.com> 2008-08-01 14:34:03 --- The -minvidmem 0 requirement went away after patching to 1.71. I had Wine->Direct3D->VideoMemorySize set before and after so there is a chance that it may rely on that even after applying patch 1.71. I had to apply the change in that fps patch (shader recompile hack) to yesterdays development git in order to get things to work. The trees looked pretty dismal and terrain quite bare. My attempts to bump up settings to compare results ended up in a hung game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.