https://bugs.winehq.org/show_bug.cgi?id=47269 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #8 from Józef Kucia <joseph.kucia(a)gmail.com> --- (In reply to Berillions from comment #7)
You can download the "VKD3D_DEBUG=trace" log with the attached patch here : https://drive.google.com/open?id=15Xi22NP0aHQtV-plXlQPkTo5HtJJ52xh
Thanks. It seems that WoW ignores the alignment returned from GetResourceAllocationInfo() and uses D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT (0x10000). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.