https://bugs.winehq.org/show_bug.cgi?id=43422 bookings(a)gbrail.org.uk changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bookings(a)gbrail.org.uk --- Comment #5 from bookings(a)gbrail.org.uk --- Can confirm that this bug persists with Wine staging 2.17 on my OpenSUSE Tumbleweed system. Here is a sample of the terminal output. There are a lot of these! CSMT is enabled: fixme:d3d_shader:print_glsl_info_log fixme:d3d_shader:print_glsl_info_log Fragment info fixme:d3d_shader:print_glsl_info_log ------------- fixme:d3d_shader:print_glsl_info_log 0(23) : warning C7050: "R0.w" might be used before being initialized fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2. fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543. fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x800000c2. fixme:d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0x00155543. fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1225: fixme:d3d_shader:print_glsl_info_log Vertex info fixme:d3d_shader:print_glsl_info_log ----------- fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[2].w" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[4]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[5]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[6]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[7]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[8]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[9]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[10]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[11]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[12]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[13]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[14]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[15]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[16]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[17]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[18]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[19]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[20]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[21]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[22]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[23]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[24]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[25]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[26]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[27]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[28]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[29]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[30]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log 0(20) : warning C7050: "vs_out[31]" might be used before being initialized fixme:d3d_shader:print_glsl_info_log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.