7 Feb
2014
7 Feb
'14
9:27 a.m.
http://bugs.winehq.org/show_bug.cgi?id=35525 --- Comment #3 from Henri Verbeet <hverbeet(a)gmail.com> --- It's probably something similar to bug 31914, where they're not taking all GL state (GL_READ_FRAMEBUFFER_BINDING in that specific case) properly into account when capturing the back buffer. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.