https://bugs.winehq.org/show_bug.cgi?id=40477 --- Comment #12 from Wylda <wylda(a)volny.cz> --- I wanted to help with regression in bug 40484 and because it can't be reproduced under nVidia, i wanted to try it under vmware workstation 12 pro with 3d support. I did not bisect exact commit, but i guess it also belongs to this bug, as in wine-1.9.5: trace:d3d:wined3d_device_get_available_texture_mem Emulating 0x40000000 bytes. 0x0 used, returning 0x40000000 left. Under wine-1.9.6: trace:d3d:wined3d_device_get_available_texture_mem Emulating 0x100000 bytes. 0x0 used, returning 0x100000 left. err:d3d:resource_init Out of adapter memory But under VMware i set "Graphics memory - Maximum amount of guest memory that can be used for graphics memory: 768MB (recommended)". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.