https://bugs.winehq.org/show_bug.cgi?id=41951 --- Comment #16 from Sebastian Lackner <sebastian(a)fds-team.de> --- (In reply to C0rn3j from comment #14)
After that I can queue up with people but it never connects and throws me back into the menu, presumably because of unimplemented things in bcrypt which are in the log I attached.
This issue should be fixed in Wine Staging 2.0-rc3 when using a GnuTLS version
= 3.0. As it turned out, multiplayer requires additional bcrypt functionality (AES-GCM support to be precise). Please note that it is preferred to have each issue in a separate bug report, so if you notice any other issues, please open a new bug report for it.
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