25 Feb
2017
25 Feb
'17
1:43 a.m.
https://bugs.winehq.org/show_bug.cgi?id=41213 --- Comment #20 from Jason Wood <sandain(a)hotmail.com> --- You are right, 3f3b3e1772b36868caf7ee3bdba5de04b00ae9c6 does not affect this bug, my patch is still needed. I just noticed that your patch was touching MAX_FRAGMENT_SAMPLERS and gl_info->limits.fragment_samplers which is where my limited understanding places the problem. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.