https://bugs.winehq.org/show_bug.cgi?id=45358 Bug ID: 45358 Summary: AC Syndicate is completely broken Product: Wine-staging Version: 3.10 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: berillions(a)gmail.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: Debian Created attachment 61658 --> https://bugs.winehq.org/attachment.cgi?id=61658 Graphic rendering completely broken Hello, With wine-3.10, it's possible to launch the game without crash. Now, there is a very big issue with graphic rendering with wined3d. (see screenshot) In the output console, i have a lot of message about : - "d3d_shader:shader_sm4_read_instruction_modifier Unhandled modifier 0xXXXXXXXX" - "err:d3d:wined3d_debug_callback 0x35451990: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)"" - "fixme:d3d_shader:shader_glsl_dump_program_source ..." - "fixme:d3d:context_bind_shader_resources Shader 0x34e90740 needs 34 samplers, but only 32 are supported." For Wine dev who want to reproduce the issue, you need wine-staging to avoid the issue with UPlay (bug #35902) + Wine AND the issue with AC Syndicate + Uplay with online mode (bug #45312) Google drive link for the log : https://drive.google.com/open?id=15Q2gY9uk_JohSwqlhwix9HK8BgUWCY5E -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.