https://bugs.winehq.org/show_bug.cgi?id=56550 Bug ID: 56550 Summary: Bad graphics in CNC3:KW Product: Wine Version: 9.6 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: imwellcushtymelike(a)gmail.com Distribution: Ubuntu Created attachment 76306 --> https://bugs.winehq.org/attachment.cgi?id=76306 Main screen The graphics in Kane's Wrath (at least on my setup) are pretty terrible. See attached screenshot. I tried: d3dx9_29: GL_OUT_OF_MEMORY error d3dcompiler_47: Doesn't help, but now the EA logo flickers. d3dxof: As above. d3dxof & d3dcompiler_47: No flicker, but no improvement. All three: GL_OUT_OF_MEMORY orm=backbuffer: No change csmt=off: No change, logo flickering Changing shader_backend made no difference. renderer=vulkan Bug 54436 At this point I threw the whole of d3dx9 at it but I keep getting GL_OUT_OF_MEMORY. There should be no memory issues (it works in Windows 10, but better in Windows 7). FUN FACT: Running with WINEDEBUG=fixme-d3d changes the pink bits to black bits. Workaround unknown. 04:00.0 VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.