https://bugs.winehq.org/show_bug.cgi?id=35876 --- Comment #4 from Konrad Materka <kmaterka(a)wp.pl> --- I retested using MESA drivers (Nouveau) and it works as NVIDIA binary with GLSL disabled. I've got only minor corruptions on the sky, but walls and everything else was fine. So this problem occurs only with GLSL enabled on NVIDIA proprietary driver. I don't know if it affect FGLRX to. MESA Nouveau, GLSL enabled: https://www.dropbox.com/s/4w7437c7e4zpjsu/hard_reset3.jpeg NVIDIA proprietary, GLSL disabled: https://www.dropbox.com/s/b2doc4yvw9gyvmc/hard_reset1.jpeg NVIDIA proprietary, GLSL enabled: https://www.dropbox.com/s/j58cmdohtcatifp/hard_reset2.jpeg -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.