26 Apr
2017
26 Apr
'17
2:38 a.m.
https://bugs.winehq.org/show_bug.cgi?id=42863 Shmerl <shtetldik(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |shtetldik(a)gmail.com --- Comment #2 from Shmerl <shtetldik(a)gmail.com> --- (In reply to Józef Kucia from comment #1)
This is a known problem. Generally, GLSL doesn't provide a direct equivalent of sample_c_lz for cube, cube array and 2d array textures.
Is there a method to simulate in some other way? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.