14 Jan
2019
14 Jan
'19
11:56 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46379 --- Comment #2 from Matteo Bruni <matteo.mystral(a)gmail.com> --- 003f:err:d3d:wined3d_debug_callback 0x1c8d20: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).". BTW, no reason to take a +d3d_shader log unless specifically asked. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.