http://bugs.winehq.org/show_bug.cgi?id=28078 --- Comment #7 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-08-16 15:42:01 CDT --- There are two more things I can think of to test. For both of them revert my patch again. 1) Edit directx.c and in EXTENSION_MAP at the top of the file comment out the lines listing the GL_ARB_vertex_buffer_object and GL_ARB_pixel_buffer_object extensions. Then test the game again and see if it works properly. If you're not sure what I mean I'll create a patch 2) If the game still works properly after (1), revert the change again and create a +d3d log. As soon as the problem shows up kill the game(e.g. wineserver -k) to keep the size of the logfiles to a minimum. Don't exit the game, just kill it - shutdown entries are sometimes confusing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.