28 Mar
2008
28 Mar
'08
5:56 p.m.
http://bugs.winehq.org/show_bug.cgi?id=10570 --- Comment #10 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-03-28 12:56:13 --- setting fogenable = true during the other two passes (calls to state.c::state_fog) does indeed cause fog to be drawn on the 'world' polygons. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.