http://bugs.winehq.org/show_bug.cgi?id=19412 --- Comment #19 from Charles Davis <cdavis(a)mines.edu> 2009-07-29 13:26:49 --- (In reply to comment #18)
(In reply to comment #17)
Out of curiosity, does this patch make it better or worse on your machine?
As a matter of fact, it does. Now the text works properly even with PBOs and client storage enabled at the same time.
Sorry, I wasn't clear enough. When I said "it does," I meant "it makes it better."
From what I can tell, the patch gets rid of the workaround for that driver bug, and uses glCompressedTexSubImage2DARB()/glTexSubImage2D() to upload surface data. Looks like Apple fixed some of the problems Stefan was talking about.
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