http://bugs.winehq.org/show_bug.cgi?id=12929 --- Comment #139 from Edward <vbgraphix2003(a)hotmail.com> 2008-11-17 01:26:35 --- (In reply to comment #138)
Ati driver 8.10 apparently did not fix it alone. Check this link, still peoples with the same old problem. http://forum.winehq.org/viewtopic.php?p=14566&sid=bb5a444156e547ec4b4ea0e59f...
I have not tried downloading 8.11 yet, because I have heard bad things about it in Intrepid. I am hoping 8.12 will be packaged for us, as I heard there may be new video acceleration and other potentially big features. Yet, I have a feeling the driver is playing a big role in this.
* memory allocation fails <---- maybe this is/wa
Were you able to get the game running at all? I wasn't able to for the longest time. I installed Oldblivion, and I think this was the first time I did it, but it allowed me to go outside. I think turning off most shaders helped get the game running in the beginning dungeons, but it looked like a game from the mid-90s since it was so pixelated, low res, and with no shaders. Oldblivion made the game look normal, at least indoors. Here is what it looked like for me outdoors: http://ubuntuforums.org/showthread.php?t=984826 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.