2 Sep
2016
2 Sep
'16
3:35 p.m.
https://bugs.winehq.org/show_bug.cgi?id=39180 --- Comment #19 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to Shmerl from comment #18)
trace:d3d:wined3d_init Initializing adapters. trace:d3d:wined3d_adapter_init adapter 0x87060, ordinal 0. warn:d3d:wined3d_init Failed to initialize adapter. If that's complete, that means it fails right when trying to retrieve the wgl_driver structure in wined3d_adapter_init(). Otherwise there would be a "Allocated LUID ..." message from wined3d_adapter_init().
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