25 Jun
2013
25 Jun
'13
4:15 p.m.
http://bugs.winehq.org/show_bug.cgi?id=33260 --- Comment #5 from Christian Costa <titan.costa(a)gmail.com> 2013-06-25 11:15:26 CDT --- wined3d_swapchain_get_raster_status does not seem to be the cause of the hang. The following messages looks much more suspicious: warn:d3d:wined3d_device_begin_scene Already in scene, returning WINED3DERR_INVALIDCALL. warn:d3d:wined3d_device_end_scene Not in scene, returning WINED3DERR_INVALIDCALL. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.