https://bugs.winehq.org/show_bug.cgi?id=40569 tt_1 <herrtimson(a)yahoo.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |herrtimson(a)yahoo.de --- Comment #2 from tt_1 <herrtimson(a)yahoo.de> --- Medieval Total War suffers from a related error in the battle mode. While the 2d campaign mode works just fine, the battle mode has serious graphical glitches making it unplayable for the most. I have tested the hack from #40488 which works for me up to this bigger patchset http://source.winehq.org/git/wine.git/?a=search&h=HEAD&st=commit&s=wined3d%3... The staging patch plus the hack from this bug has not worked for me, I tried it with both wine-1.9.20 and 1.9.22 to no success at all. Got a ton of these errors (copied from the console) fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers. err:d3d:texture_resource_sub_resource_map Failed to prepare location. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.