http://bugs.winehq.org/show_bug.cgi?id=18401 Gerry <trick(a)icculus.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |trick(a)icculus.org --- Comment #9 from Gerry <trick(a)icculus.org> 2009-06-23 15:36:50 --- I think I've got the same bug here after upgrading to wine 1.1.24 from 1.1.22 (which worked). In Trackmania United Forever, cars are now transparent. In the console, this line is repeated endlessly: fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4221 This is with a Geforce 6800 GS. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.