30 Dec
2017
30 Dec
'17
9:44 a.m.
https://bugs.winehq.org/show_bug.cgi?id=44077 --- Comment #14 from san <sander.smid(a)gmail.com> --- Same goes for character Pharah. Is there a way to output the shaders generated by wine? This might give an insight on what goes wrong. I'm eager to help out finding the cause of this issue but I lack the specific knowledge about debugging Wine / GPU crashes. I'm experienced in debugging normal C++ applications and games (including GPU issues). Any links to information that might help me provide better information, or even find the issue myself, are much appreciated! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.