25 May
2022
25 May
'22
12:02 a.m.
https://bugs.winehq.org/show_bug.cgi?id=51512 --- Comment #33 from Fabian Maurer <dark.shadow4(a)web.de> --- Perfect, thanks you. That proves my theory. The game seems to blindly assume the maximum texture size can fit a 16bit integer. Your GPU is too new, allowing 32768x32768. Which is one too big for a 16bit integer, causing sign overflow. Could you please check if the proper fix also helps? See https://gitlab.winehq.org/wine/wine/-/merge_requests/126 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.