https://bugs.winehq.org/show_bug.cgi?id=44315 --- Comment #35 from mirh <mirh(a)protonmail.ch> --- Pba was originally created by comminos for World of Warcraft actually. (and if I really had to say it: I think it's almost basically the only obstacle for wined3d for sacred "dxvk level" performance) My theory was that people were reporting "different results" because GL_ARB_buffer_storage is bugged to hell on radeon/mesa. But comment 17 of yours (contrarily to others, and my narrative, duh) claimed even for nvidia pba sucked. After this last testimony it makes for *a lot* of improvement though, I am really really wondering whether you couldn't have done something wrong yourself instead. If you could re-check.... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.