https://bugs.winehq.org/show_bug.cgi?id=45375 --- Comment #13 from halome <halome(a)blockchainworldawards.com> --- Created attachment 65322 --> https://bugs.winehq.org/attachment.cgi?id=65322 log I made a log by using doing this in my terminal. I hope this got the shaders to work. env WINEPREFIX="/home/user/PlayOnLinux's virtual drives/HaloOnline" wine "C:\windows\command\start.exe" /Unix "/home/user/PlayOnLinux's virtual drives/HaloOnline/drive_c/Halo Online/eldorado.exe" &> haloonline.txt WINEDEBUG=warn+d3d9,warn+d3d,+d3d_shader In this test I loaded Diamondback, Reactor, Sandtrap and then Diamondback again. All was fine until I loaded Sandtrap that is when the black texures appeared. Reactor does have some texture issues too but not black textures. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.