http://bugs.winehq.org/show_bug.cgi?id=28055 Rico <kgbricola(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #3 from Rico <kgbricola(a)web.de> 2011-08-15 01:59:04 CDT --- Could you please try native d3dx9_36.dll? I'm not sure which exact version the demo uses, but Gothic3 v1.72.02 uses d3dx9_40.dll. The exact version doesn't matter, but you'll probably find it out by using WINEDEBUG=+loaddll. The log shows several different possible problems, I've no idea, which one is the main issue for the crash. 1. fixme:d3dx:D3DXGetImageInfoFromFileInMemory 2. fixme:d3dx:D3DXCreateFontIndirectW 3. fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet 4. fixme:d3dx:D3DXCreateFontIndirectW 5. fixme:d3dx:ID3DXFontImpl_DrawTextW 6. fixme:d3dcompiler:D3DCompile So it might be a dupe of one of the already existing d3dx9 bugs. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.