http://bugs.winehq.org/show_bug.cgi?id=31281 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |UPSTREAM --- Comment #1 from Henri Verbeet <hverbeet(a)gmail.com> 2012-07-22 05:29:34 CDT --- You don't mention your hardware, or OS X version, or anything really, but it's probably because the GLSL uniform limits are pretty much completely broken on OS X. You can probably trade the software fallback for rendering errors by limiting gl_info->limits.glsl_vs_float_constants to 256, and maybe gl_info->limits.glsl_ps_float_constants too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.