http://bugs.winehq.org/show_bug.cgi?id=27636 --- Comment #10 from Michael Curran <curran.michaelp(a)gmail.com> 2012-02-24 18:42:37 CST --- Created attachment 39047 --> http://bugs.winehq.org/attachment.cgi?id=39047 Log with +d3dxof, d3dxof_parsing Looks this we are making progress on this one. The game no longer crashes hard and instead crashes through while parsing. I've attached a log, specifically noting that: warn:d3dxof:IDirectXFileEnumObjectImpl_GetNextDataObject Object is not correct is the last warning before the crash. My best guess from debugging one of these before (same program no less) is that the developer is straining the limit of acceptable strings for names and parameters in the load file. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.