http://bugs.winehq.org/show_bug.cgi?id=17818 Gwenaelle <gwenaelle.brosseau(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gwenaelle.brosseau(a)gmail.co | |m --- Comment #63 from Gwenaelle <gwenaelle.brosseau(a)gmail.com> 2010-01-09 03:11:07 --- Hello I have this config : Snow Leopard 10.6.2 iMac Core i5 ATI Radeon HD 4850 wine-1.1.35 The same bug (no EULA) with the repeating outputs : (GLSL activated) fixme:d3d_surface:surface_load_ds_location (0x1c6148) Not supported with fixed up depth stencil fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4347 GLSL disabled : fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c / 49 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.