16 Oct
2011
16 Oct
'11
4:04 p.m.
http://bugs.winehq.org/show_bug.cgi?id=28428 --- Comment #10 from GyB <gyebro69(a)gmail.com> 2011-10-16 11:04:42 CDT --- (In reply to comment #9)
Created attachment 36934 [details] wined3d: Mark the entire buffer dirty in a DISCARD map
This patch works around the bug by ignoring the range parameters provided by the app and assuming the entire buffer is mapped instead.
Shadows look good here as well with your patch. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.