https://bugs.winehq.org/show_bug.cgi?id=38274 --- Comment #35 from Sergey Isakov <isakov-sl(a)bk.ru> --- Thanks for confirming the bug. I can say that the bug presents with all HeroesVI versions and with all Wine versions including wine-stage. Replacing libraries d3dx*** to native doesn't help. The bug present. The bug is not related to DXTn support. I made it and the bug is still here. The bug seems to be in wined3d.dll interpreting volume textures. I saw that the game assumed XZ slice (up view) while wined3d uses XY slice (front view). May be this is the root. The bug is absent in real Windows 7. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.