https://bugs.winehq.org/show_bug.cgi?id=39396 --- Comment #1 from hans_squared(a)yahoo.com --- I'm not the only person who's encountered this bug: http://www.grimrock.net/forum/viewtopic.php?f=21&t=7010&start=10#p74947 So, more detail on this: the editor displays 1 frame, then displays sheer black for a while. While it isn't displaying black, I can click on things, but since it's only one frame I need multiple tries. With no dungeon loaded, it displays a frame every 0.3 seconds or so. With standard assets loaded (new dungeon), it takes about 30 seconds to display a frame. If I make a dungeon that doesn't load standard assets, it manages a frame every 0.5 seconds or so. The size of the window does not affect the delay. Tried virtual desktop and changing Windows version. Made no difference. edit: decided to try running the editor in virtualbox, but the game crashes on startup complaining about an attempt to compare number with nil in autoDetectResolution in Config.lua. edit: So this issue also happens in the original Grimrock, but apparently at least one person was able to use the editor. Time to try screwing around with older versions? https://appdb.winehq.org/objectManager.php?sClass=version&iId=25737 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.