https://bugs.winehq.org/show_bug.cgi?id=44260 Gabriel Majeri <gabriel.majeri6(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gabriel.majeri6(a)gmail.com --- Comment #2 from Gabriel Majeri <gabriel.majeri6(a)gmail.com> --- I have found the reason for this bug. Using the `perf` tool and building `wined3d.dll` with debug symbols, I've found out that the app spent most of its time in CSMT code:
perf report
33,88% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_mt_finish 21,72% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_queue_is_empty 9,77% DKII-DX.exe wined3d.dll.so [.] wined3d_cs_run Based on https://wiki.winehq.org/Performance, it seemed to be an issue with CSMT. Indeed, after disabling CSMT, game works perfectly, performance is at least as good as on Windows. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.