14 Jan
2023
14 Jan
'23
9:07 a.m.
https://bugs.winehq.org/show_bug.cgi?id=44863 --- Comment #13 from Stefan Dösinger <stefan(a)codeweavers.com> --- What happens if you make the buffer dynamic and keep it as a hardware buffer? I'll try to find some time to look into this myself, check if I still see the SYSMEM cap flag, and compare the game's log output to that on Windows... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.