http://bugs.winehq.org/show_bug.cgi?id=23125 --- Comment #1 from Owen Rudge <owen(a)owenrudge.net> 2010-07-27 13:48:10 --- Created an attachment (id=29865) --> (http://bugs.winehq.org/attachment.cgi?id=29865) Stub implementation of d3dx10_39 The attached patch implements a stub d3dx10_39.dll which gets ME2 to start (for me). It forwards D3DXMatrixInverse to d3dx9_36, and implements D3DX10CheckVersion. ME2 also appears to import D3DX10CompileFromMemory and D3DX10ReflectShader, however, which are not implemented. I didn't encounter any attempts to do this while I was testing, but it may be that those functions are only called if a DX10-capable system are detected. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.